While working with the super-talented guys at Marooned Games, I was put in charge of texturing a number of models that had been created by Travis (iamtravis316@gmail.com) This Hopper Drone was designed to function as an enemy ship in a side-scrolling shooter for the Microsoft XNA platform. He was modeled in 3D Studio Max and his textures were created completely by scratch by hand in Photoshop.
 
Color Map
 
Normal Map
 
Specular Map