This Arctic Warfare Sniper - Magnum (AWSM) was modeled as part of a workshop on polycount.com. The original task was to model the green plastic area of the rifle as a high-poly model. I continued to refine and build the entire rifle, then baked the Normal Map, Diffuse Map, and Ambient Occlusion maps onto a low-polygon rifle. Continue scrolling to the bottom of this page to the high-polygon model, wireframes and textures. You can also take a look at my blog to see the entire process.

AWSM Rifle real-time view in Unreal Engine 3

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High-Polygon AWSM Mesh renders in 3DS MAX

(Click images for a closer look)

Low-Poly Wireframe - Mouse over image to view!